Chapter 170 Renji’s Plan
Actually, it wasn't just the apostles who were a bit dazed.
Reji himself was also a bit surprised.
Especially by the terrifying damage of over ten million from the oath breaking backlash that the Seventh Prince suffered, as shown in the battle record.
Oath breaking was easy to understand.
It meant going against the Oath Sword 's tenets.
Reji had said before that among his five holy swords, this sword was the most "impartial and unbiased". It absolutely did not give any leeway. When it was fierce, it was truly fierce, but sometimes, it was also truly infuriating with its many restrictions.
This included that as a holy sword that "fights for humans", the targets of Holy Smite could not be humans.
If Holy Smite was just used to attack humans, it actually wouldn't lead to "oath breaking". But if this attack was also done from an evil standpoint, then that would be different.
This forest was the fourth floor of the Demon Tower.
And he was the owner of the Demon Tower.
From the moment the Seventh Prince intruded here, it already contained the dangerous "oath breaking" act of "trespassing on private property".
And the reason why Reji still had the goblins go over for Olba to kill afterwards, letting this Seventh Prince vent happily for a while, seemed like sending people to their deaths, but it was indeed to send people to their deaths for Olba.
Reji felt that just trespassing wasn't enough, not secure enough.
If not only trespassing, but also killing the guards protecting someone's residence, then this would be another level of crime, simply an atrocity.
So the moment the Seventh Prince attacked him, the outcome was set. He would inevitably "break his oath".
Reji had already suffered losses and complained countless times about this lesson when using the "Oath Sword " in the game.
However, what truly surprised Reji was that in the judgment afterwards, his own "noble morality" actually amplified the oath breaking damage.
The Oath Sword in the game indeed had this punishment mechanism. The more virtuous and respected the target the player attacked with this sword, the stronger the backlash effect.
But the problem was...
[Evil Value: 103,693,807]
Reji stared at his status screen, at that nine-digit evil value, and fell into deep thought.
He remembered that back then on the tower top in Ilinor, when he drew the "Radiant Sword", there was a similar prompt. The holy sword expressed compatibility with his noble morality, directly maxing out proficiency.
At that time, Reji thought it was the Radiant Sword, his old partner, giving him a backdoor.
Could it be that in the eyes of these holy swords, I really have noble morality?
Extremes must reverse, right?
Evil to the extreme becomes saintly?
I don't quite understand.
I still need to pay more attention to this aspect in the future.
Reji withdrew his thoughts and looked at the Oath Sword inserted in the ground ahead. After the Seventh Prince's death, it lost its luster and became an ownerless sword again. He walked up and pulled it out with one hand.
At the same time, various crazy prompt windows also popped up before Reji's eyes.
[The Oath Sword is conducting an "Owner Recognition" judgment on you]
[Your title "Ten Evils Unforgiven" successfully passed the judgment]
[Judgment result... Great Success!]
[You have become the "unique" owner of the "Oath Sword". During this period, anyone other than you who touches the weapon will suffer a strong repulsion from the Sword. You cannot trade or transfer this weapon in any way.]
[Your noble morality has gained the absolute approval of the "Oath Sword ". Your compatibility with the holy sword has increased to 100% (Max)]
[When equipping the "Oath Sword", you gain the following temporary abilities:…]
[Oath of Devotion (Passive) - Your every action cannot go against your heart. With the purpose of protecting humans and firm devotion, you are immune to all negative effects]
[Oath of Vengeance (Passive) - You loathe evil like an enemy towards monsters, pursuing and killing to the end. When necessary, you can use any means. The flames of vengeance make you deal 300% extra damage when facing "monster" type enemies]
[Oath Breaking (Passive) - When your actions violate your oath, you will receive "oath breaking" punishment. The punishment coefficient will be determined based on your evil deeds]
"…"
Reji felt that he had been slapped in the face a bit earlier.
Bro, what happened to you being the most "impartial and unbiased" sword that "doesn't recognize an owner"?
How have you changed too after a thousand years?
Reji felt a bit speechless at the first condition of "unique owner". This was even more ridiculous than the previous owner restriction of the "Radiant Sword". From the looks of it, he couldn't even hand over this sword. As long as someone else touched it, the sword would strongly resist.
Was it the Sword of Chastity?
The reason Reji was complaining was actually because he originally had a new idea in his mind.
Indeed, he was inspired by the Seventh Prince directly receiving millions in oath breaking damage earlier.
Was there a possibility that he could deliberately find a way to give the Oath Sword to those troublesome enemies he would face in the future, then induce the enemy to use this sword to attack him, thereby triggering the "oath breaking" judgment and directly killing them?
After all, this damage of over ten million was even stronger than "instant death". Instant death could still be avoided, but millions in true damage was real and solid, killing people the moment they met.
In the end, his evil plan hadn't even begun before it fell through. The Oath Sword forcibly bound him and couldn't be handed over at all. Reji could only give up the idea.
Experience the epic saga on m_vl-em|p-yr
It didn't matter.
Reji continued reading.
With the powerful skills bestowed by the Oath Sword, there was no need to bother with those fancy tricks anymore.
Although the skills of the holy sword had indeed been greatly reduced after a thousand years of wear and tear, with only a few left, each one still had a kind of simple and unadorned power.
---
[Paladin Lv10 - After activating this state, you will gain an additional temporary new fate track "Paladin". All your damage types against "monster" type enemies will be converted to unavoidable true damage. At the same time, "monster" type enemies killed in this state will provide you with an additional 300% experience]
[Holy Smite Lv10 - Your attack will undergo a judgment. If the judgment succeeds, you will deal damage based on a percentage of the enemy's maximum health. The damage coefficient is (50% fixed value + judgment coefficient + good and evil values of both sides). If the judgment succeeds, this value cannot be lower than 50%]
[Oath of Enmity LV10 - Select a unit and make a judgment on that unit. If that unit's evil value is greater than 150, then in this battle, any of your subsequent actions against that unit will not be considered as "oath breaking". At the same time, based on that unit's evil value, your own base attributes will increase proportionally.
The higher the unit's evil value, the higher the increase coefficient, up to a maximum of 500%]
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The Oath Sword had the most restrictions among the five holy swords and even had backlash.
But in exchange, it also had skills with explosively high power.
Paladin, converting all damage to true damage against monsters, was simple and crude. What Reji valued even more was the additional triple experience gained after killing monsters!
It was indeed in line with this sword's positioning. In the mid-game, it was simply a divine artifact, specifically used for him as the hero to level up like crazy.
As for Holy Smite, there was no need to say more. Percentage of maximum health was already perverted, not relying on the user's own base attributes at all. If combined with the passive of "Paladin", it would directly transform, simple and unadorned in its power.
As for the last one... In the first playthrough of the game, Reji actually relied on its "Paladin" to level up with this sword. The thrill of triple experience, only those who used it would know.
However, in the late game, Reji threw this sword into the warehouse to gather dust because equipping this sword required constant vigilance against "oath breaking", which was too troublesome and restricted his flexible moral play as a player.
Although there was "Oath of Enmity" which seemed to grant immunity to oath breaking, it could only target a single enemy and the restriction was really too high.
What was the concept of 150 evil value? That was basically a top-notch criminal with a five-star wanted level. Ordinary murderers and robbers only had twenty or thirty evil value, so it was very difficult to encounter one.
As for the power increase based on the unit's evil value, it looked very nice. Maxing it out could increase attributes by a full five times. But in reality, Reji had tested it. Even against the Great Demon back then, the unit with the highest evil value that could be encountered in the game, it only increased by about 270%.
And this increase was actually similar to the effect of Hektor's "Malice Blooms" domain expansion. It could be seen that the design concept of this holy sword in the game was actually equivalent to helping the player fight against this strongest apostle of the demon race and assisting the player to clear the game.
As for wanting to max out that 500% effect, it was basically impossible in the game and was just for show.
But now...
Reji carefully studied the "Oath of Enmity" skill again, and a bold idea suddenly arose in his head